Season Review: Critical Role: The Legend of Vox Machina

Watching the progression of Critical Role through their respective arcs is a fascinating thing; seeing the ups and downs through the players and the Dungeon Master’s experience provides new insights into how things worked. If the Underdark arc was about the players getting properly used to the 5th edition rules of Dungeons & Dragons, getting comfortable performing their roleplay for live online. Then the Briarwood arc was about taking everything they learned beforehand and immersing themselves into a dark tale of justice and revenge. But it was the third (and longest running arc of the first campaign) that not only showcased the actor’s skill as gamers and roleplayers, but also Matt Mercer’s skill as a storyteller. When a cadre of dragons utterly destroy the sovereignty of Tal’Dorei, decimating the city that had been the hub and home for our heroes, and completely annihilating the status quo, there was no doubt about it. The players and the multitude of fans watching at home were hooked.

Season 2 of The Legend of Vox Machina sees the return of Laura Bailey (Vex), Liam O’Brien (Vax), Travis Willingham (Grog), Marisha Ray (Keyleth), Ashley Johnson (Pike), Sam Riegel(Scanlon) and Taliesin Jaffe (Percy) with Matt Mercer filling in several other roles. It also brings in two of guest characters from the campaign in Will Friedle as Kashaw Vesh and May Elizabeth McGlynn as Zahra Hydris. Rounding out the other guest appearances include Lance Reddick as Thordak, Cree Summer as Raishan, Ralph Ineson as Kevdak, Henry Winkler as Wilhand Trickfoot, Kelly Hu as Dr. Ripley, Alanna Ubach and Tony Plana as the sphinxes Osysa and Kamajiori, with Troy Baker as Syldor Vessar and Billy Boyd as Garmelie.

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